top of page
Rancor_01.jpg

SCULPTINg

I use ZBrush to sculpt models based on reference, then decimate the meshes so I can texture, light, and render in Maya.

 

The Carnotaurus was particularly fun because it was a cool excuse to go to the LA Natural History Museum. Particularly to study that dino foot structure. Weirdly hard.

Software used

-ZBrush

-Maya

-Arnold

Dino1.jpg
Dino2.jpg

CARNOTAURUS

Screenshot 2023-08-26 181255.png

...Lots of polys.

Rancor_01.jpg
Rancor_03.png

RANCOR

I stuck the Rancor on a base and 3D printed him. He was so big, I had to chop his arms off, print them separately, and glue them back on.

bottom of page